However, due to varying IVs, it is very difficult to know the max HP of the legendaries, let alone determine their current HP. So, if the end result is over 1, you have a 100% chance to capture the Pokémon. = (( 1 + ( 54 - 36 ) × 255 × 3.5 × 1 ) ÷ ( 54 )) ÷ 256Īny decimal numbers were not shown, and are simply rounded down. Capture Rate = (( 1 + ( MaxHP × 3 - CurrentHP × 2 ) × CatchRate × BallRate × Status# ) ÷ ( MaxHP × 3 )) ÷ 256 Let's say we try to catch a Level 5 Max HP Magikarp with a Dusk Ball. The CatchRate of the legendaries is 3, except for Manaphy, which is obtained in an Egg, Dialga and Palkia, which are 30, and Shaymin, which is 45. You should never poison or burn the legendary this sets a time limit on the longevity of your legendary's lifespan. Paralysis is a much lower number, so sleep moves are preferred. It is preferred to use either Dusk or Ultra Balls, keeping some Timer Balls in reserve.Īs you can see, sleep is your best bet, due to the lack of reliable freeze moves. All other Balls have a catch rate of 1 against the legendaries. Although these Balls can potentially lead to an easier capture than a Dusk Ball, they are more circumstantial. Quick Balls begin at 4, and decrease to 1 after the first turn. Timer Balls begin at 1 and increase every 10 turns, with a cap of 4.